An immersive Actual Play Podcast following the adventures of the Patina, a small mercenary company trying to make ends meet in a world set long after the society of today falls. Environments are green and communities and cities come together to support each other, leveraging what wild tech is left to be salvaged. Bullets are scarce and swords are common, which makes wild tech like the titular Knight, a large-scale combat mech, an uncommon and enviable sight in the wilderness. Join the Patina as they face bandit ambushes, mechanical threats from the ancient past, and the interpersonal stresses from traveling and fighting together.